Gameplay
8 Final Fantasy VII Revelation pages in Gameplay.
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Final Fantasy VII Revelation CombatFinal Fantasy VII Revelation keeps the hybrid battle system of Remake and Rebirth, real-time action plus a Tactical Mode that pauses to spend ATB on spells, abilities and items, and adds two new fighters (Cid and Vincent), expanded synergies, the FITS outfits, and fighting from chocobo-back. Combat director Teruki Endo calls this entry "all about polish and increasing player freedom."
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Final Fantasy VII Revelation FITS SystemFITS (Function-Integrated Tactical Suitwear) is Final Fantasy VII Revelation's job system: four outfits per character, Warrior, Knight, Black Mage and Summoner, each giving a new moveset and role, chosen on the Highwind. A character without one is a Freelancer, and the outfits change how a character fights, not, by early accounts, their stats.
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Final Fantasy VII Revelation HighwindIn Final Fantasy VII Revelation you fly Cid's airship, the Highwind, in real time over the whole planet from early in the game and parachute from its deck to land almost anywhere, with no loading. The ship is also the party's base, where you change FITS and meet Wize, Billy, Piko and Chadley.
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Final Fantasy VII Revelation Length and DifficultyDirector Naoki Hamaguchi puts Final Fantasy VII Revelation's main story at about 35 hours or more and a completionist run at 100 hours or more. Hard Mode can be chosen from the start, Classic Mode returns, minigames get difficulty settings and a skip, cutscenes can play at double speed, and an optional prompt raises your party to the story's recommended level.
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Final Fantasy VII Revelation MinigamesFinal Fantasy VII Revelation brings back the Gold Saucer with snowboarding and chocobo racing, turns the Tifa and Scarlet slap fight into a minigame, adds a timed grapple race in Wutai and cat photography, and gives minigames difficulty settings and a skip. Queen's Blood returns too, on its own page.
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Final Fantasy VII Revelation Side QuestsFinal Fantasy VII Revelation's side quests are odd jobs taken from people around the world, all new even in returning regions, and the party member you send changes how a quest's story and gameplay unfold. MAI, Chadley's assistant, announces the world's activities; previews found her notifications intrusive.
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Piko the ChocoboPiko is the party's chocobo in Final Fantasy VII Revelation, a mount that levels up with you, gains new abilities including high flight and an aerial dash, and fights at your side; you can attack from his back and dismount at any time. He lives aboard the Highwind with the chocobo farmer Billy.
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Queen's Blood in Final Fantasy VII RevelationQueen's Blood, Rebirth's card game, returns in Final Fantasy VII Revelation with a new story saga led by Red XIII (Nanaki) instead of Cloud, opponents whose abilities change the rules mid-match, and a new trump card mechanic. Wize runs it from the Highwind, where you edit your deck.